gi·clée

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we live in an age when artistic reproductions reside en masse above furniture, sold on instagram, with an exact replica in the apartment next door. I aim to explore the possibility of creativity in this reproduction process. gi·clée provides a window into the factory where this work is creatively reproduced.

I aimed to give creative agency to the drawing robots - each takes inspiration from a human input and uses it as a seed for their artwork. Each has its roots in a traditional trajectory drawing robot, but noise is randomly injected into the trajectory and the tightness of the path following. This noise forms the robot’s personal style and informs each interpretation of the human input.

An interactive art installation built and presented for Stanford's Advanced Interaction Design studio. Built using 4 Arduino UNOs, an Arduino Mega, LFT touchscreen, NEMA-17 steppers.

Currently a WIP.